Now with added keys!
Following a suggestion from
silvershooter, I've added locks and keys to my adventure game:
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
Hopefully, the work that underlies this — a clean up of some of the data structures, a move to XML input files, etc. — should generalise, making it relatively painless to add in other actions. Which means that, with any luck, version 0.3 should allow for those twin staples of bureaucratic life: coffee drinking and Guardian reading.